bureaucratisation [bureaucratization, -USA] - translation to English
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bureaucratisation [bureaucratization, -USA] - translation to English

1994 RACING VIDEO GAME
Cruisin usa; Cruising USA; Crusing USA; Crusin' USA; Cruisin' USA; Cruisn USA
  • Arcade version screenshot
  • Arcade version

bureaucratisation [bureaucratization, -USA]      
(n.) = burocratización
Ex: Can bureaucratization demotivate those wishing to be more innovative?.
bureaucratised [bureaucratized, -USA]      
(adj.) = burocratizado
Ex: Both campus-based universities and distance teaching universities are bureaucratised organizations that have created environments in which education is dehumanised.
----
* bureaucratised society = sociedad burocratizada
bureaucratic         
  • Students competed in [[imperial examination]]s to receive a position in the bureaucracy of [[Imperial China]].
  • Custom House]] in the [[City of London]].
ADMINISTRATIVE SYSTEM GOVERNING ANY LARGE INSTITUTION
Bureaucratic; Bureaucracies; Burocracy; Beureaucracy; Bureaucratization; Beaurocracy; Bureaucratisation; Beurocracy; Bureucracy; Birokrasi; Bureauacracy; Weberian bureaucracy; Bureaucratic despotism; Bureacracy; Bureaucratize; Bureaucratized; Bureaucratism
burocrático

Definition

bureaucracy
(bureaucracies)
1.
A bureaucracy is an administrative system operated by a large number of officials.
State bureaucracies can tend to stifle enterprise and initiative.
N-COUNT: usu pl
2.
Bureaucracy refers to all the rules and procedures followed by government departments and similar organizations, especially when you think that these are complicated and cause long delays.
People usually complain about having to deal with too much bureaucracy.
N-UNCOUNT [disapproval]

Wikipedia

Cruis'n USA

Cruis'n USA is an arcade racing game originally released in 1994. It was developed by Eugene Jarvis' company TV Games Inc., and manufactured by Midway Games. It is the first game in the Cruis'n series and features races set in locations across the continental United States.

Cruis'n USA is branded as the first release of the "Ultra 64" platform collaboration between Midway and Nintendo, although it was based on the Midway V-unit arcade hardware, predating the Killer Instinct arcade hardware which would become the Nintendo 64. The home port was published by Nintendo as part of the deal.

The arcade version was critically and commercially successful, drawing favorable comparisons to Sega's Daytona USA. The Nintendo 64 version received poor reviews, but was also commercially successful. It was released on Wii's Virtual Console in Europe on March 28, 2008, making it the first third party developed Nintendo 64 game to be released on the service. It became available on the Virtual Console in North America on March 31, 2008.